Hide behind walls, grapple hook to climb rooftops, and defeat your ninja enemies in stealth.
Everything as separated components to more easily integrate into your project.
This project is a set of the components:
Additional (Specific to the system, not much use outside):
- AI Perception ( BPC_SNGM_AIPerceptionHandling ) - Handles the system’s AI Perception
- Gameplay Tags (BPC_SNGM_GameplayTags) - Simple component to handle gameplay tags
- HUD (HUD BPC_SNGM_HUD) - Specific component to display information on the HUD
- Locomotion ( BPC_SNGM_LocomotionAndMecanics ) - Specific component to handle the system’s locomotion.
- Quick Items ( BPC_SNGM_QuickItems ) - Handle the storing of quick items