Handles the grappling hook aim and launch.

Many options can be found in the details panel of the component, make that the “Trace” option is set to your collision channel of choice.

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Also important for this component is the cable components, used just for visuals. Add one to your If your character if it do not have one.

The Component is quite straight forward, use the “Grapling Hook Aim and Throw” function to throw, in the system i’m using it with the quick items component, but the function can be called direcly with a normal input

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