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Montage Config - Settings for the montage

Counters - Check the counters guide Counters

Attack General Direction - Used for many things: dynamic dodges, hit reactions (if not overriden in the hit scan) and the VFX spawn direction.

Damage Source - If the damage source will be the default, or will be overriden for this specific attack

Damage Negation - Damage Negation

Base Damage DT Name - If Damage Source is set to data table, the name of the override

Optional Attack Name - No use by default, just for identification

Auto End On Hit Scan End - The attack window ( when the next attack of the combo will be allowed) will end when the hit scan notifies ends. Useful to avoid the use of BP_N_AttackEnd notify in each attack.

Contextual Tag - Used for contextual hit reactions, contextual dodges or in General Damage Events, for contextual parry animations for example.