
Montage Config - Settings for the montage
Counters - Check the counters guide Counters
Attack General Direction - Used for many things: dynamic dodges, hit reactions (if not overriden in the hit scan) and the VFX spawn direction.
Damage Source - If the damage source will be the default, or will be overriden for this specific attack
Damage Negation - Damage Negation
Base Damage DT Name - If Damage Source is set to data table, the name of the override
Optional Attack Name - No use by default, just for identification
Auto End On Hit Scan End - The attack window ( when the next attack of the combo will be allowed) will end when the hit scan notifies ends. Useful to avoid the use of BP_N_AttackEnd notify in each attack.
Contextual Tag - Used for contextual hit reactions, contextual dodges or in General Damage Events, for contextual parry animations for example.